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Frontend development

Evergreen entry · tended September 26, 2026

The practice of building what people see and touch: interfaces, motion, and the design systems behind them. Its product is interaction — how a control feels matters as much as what it does. Its constraints are the browser, the device, and human perception, which is why the craft rewards taste backed by measurement: every pixel is a hypothesis you can test on a real device.

Mentioned in

  • InterfaceThe point where two systems meet and interact.